Hardware and Software

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U home console and Nintendo 3DS portable system. Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

Senior Graphics Engineer

What we offer

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 3.5 billion video games and more than 577 million hardware units globally, including the current-generation Wii, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

What we are looking for

We are seeking an engineer to join a team responsible for development, debug and delivery of graphics drivers for Nintendo consoles.

This engineer will be responsible for working with internal teams and vendors on critical features and complex troubleshooting to enable delivery of Nintendo products. The successful candidate will be a high-energy problem-solver with a passion for excellence and a track record of "getting the job done." We are looking for people who are excellent team players, and who also work well on individual assignments. A strong background in 3D graphics, particularly OpenGL or DirectX, is essential.

Keywords

  • Middleware, Tools

Main Contact

Zach Works

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