WebGL/HTML5 Game Engine

Goo Technologies offers the world's leading engine for WebGL powered HTML5. Our capabilities allow for high-end games to be published directly in browsers without plug-ins. Our cutting edge Goo Engine® helps game companies develop revolutionary hardware accelerated HTML5 games that can be distributed on desktop, tablet, smartphone or TV.

The Goo Engine - High-End HTML5 browser games cross platform with WebGL

What we offer

Goo Technologies is a pioneering web technology company offering the world's leading graphics engine for WebGL powered HTML5.

Our capabilities allow for high-end games to run in web browsers without downloads or plug-ins. It means running hardware accelerated high-end games in the browser on any device, PC, Mac, Tablet, Smartphone or TV, with no download, no plug-ins and with instant play. Everything based on the HTML5 web standard.

Using our cutting edge technology, we help game developers transition games to instant browser play that can be distributed in any web channel.

Customer case examples:

- Publish true browser games - by porting games into a play-in-browser model the cost of cross-platform development is reduced, instant play is enabled and it allows for more widespread customer reach through all web channels and social platforms

- Create conversion mini games - publish sections of games online and allow customers to play plug-in-free mini games to dramatically improve conversion into the paid, full-version games. By allowing customers to try games online, instantly and on all devices, publishers can boost engagement and revenue.

What we are looking for

We are looking to expand our partner list with more game developers and publishers who are interested in exploring the future of games online and the benefits of high-end HTML5 games on all devices.

In addition, we are also expanding our network of online web channels with an interest in offering the next generation of HTML5 games, including game portals, social hubs, on demand entertainment channels and mobile operator content providers.


  • Distribution Platforms: App Store (Mobile)
  • Distribution Platforms: App Store (Other)
  • Downloadable Game Market (XBLA, PSN, WiiWare)
  • Game Academia
  • Game Funding/VC
  • Middleware, Game Engines
  • Middleware, Tools
  • PC/Mac Downloadable Market
  • Smartphone Game Market
  • Social Network Game Market
  • Tablet Game Market
  • Web Browser Game Market
  • Web-based MMO Market

Main Contact

Marcus Kruger

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