Perceptual/Motion Games

Current Circus is a fresh innovative and creative collective, based in Melbourne, Australia. The company was formed by a team of industry veterans from the video games industry, visual arts, music and film. Our developers have worked on console games dating back to the 32-bit era, and have created games in many different genres.

Our core passion is to create video games and interactive art, and our goal is to provide our players with creative, exciting and enriching experiences. Presently our company focus is Muse, our most significant title to date.

Muse is a magical game of exploration and music creation. It introduces players into a unique world to play in and enjoy at whatever level they choose. They can play an adventurer, a musician, or both. Players navigate an organic 3D environment by using a variety of motion devices, collect some Muses (Musical Events) and interact with Wonders (playful Musical tools/toys). They move a growing flock of musical creatures through a world that expands both visually and sonically. Muse was designed from the bottom-up as a single-player experience, and a multi-player game, catering for a variety of input devices based on its unique and modular design.

Our main intention is to consider marketing and publishing partnerships for the PC release of Muse, and review similar possibilities on XBox/PS.

Muse

What we offer

Muse is a magical game of exploration and music creation. It introduces players into a unique world to play in and enjoy at whatever level they choose. They can play an adventurer, a musician, or both.

Players navigate an organic 3D environment by using a variety of motion devices, collect some Muses (Musical Events) and interact with Wonders (playful Musical tools/toys). They move a growing flock of musical creatures through a world that expands both visually and sonically.

Muse was designed from the bottom-up as a single-player experience, and a multi-player game, catering for a variety of input devices based on its unique and modular design.

What we are looking for

Our main intention is to consider marketing and publishing partnerships for the PC release of Muse, and review similar possibilities on XBox/PS.

Keywords

  • Console Game Market
  • Downloadable Game Market (XBLA, PSN, WiiWare)
  • Game Funding/VC
  • Game Marketing/PR
  • Game Media
  • PC/Mac Downloadable Market

Main Contact

Yossi Landesrocha


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